NOKOV
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XingYing4.1-EN
XingYing4.1-EN
  • XINGYING4.0
    • Beginner's Guide
      • Hardware Setup
      • Software Quick Start
    • Ⅰ. System Overview
      • 1. NOKOV Motion Capture System
      • 2. Hardware Components
    • Ⅱ. System and Camera Setup
      • 1. Camera Models
      • 2. Hardware Assembly
      • 3. Camera Connection
      • 4. Focusing and Aperture
    • Ⅲ. Software Installation and Launch
      • 1. Network Settings
      • 2. Firewall Settings
      • 3. Software Installation
      • 4. Software Launch
      • 5. Software Activation
      • 6.Lens configuration
    • Ⅳ. Getting Started with XINGYING 4.0
      • 1. Menu Bar
      • 2. Toolbar
    • Ⅴ. Calibration
      • 1. Calibration Settings
      • 2. Calibration Preparation
      • 3. Zoning Calibration
      • 4. T Calibration Progress Prompt
      • 5. Reference Video Calibration
    • Ⅵ. Views
      • 1. Device Properties
      • 2. Assets Properties
      • 3. Data Casting
    • Ⅶ. Software Settings
      • 1. Recording Settings
      • 2. View Settingss
      • 3. AI Settings
      • 4. Preferences
      • 5. Other Settings
    • Ⅷ. Calibration Categories
      • 1. Preparing for Calibration
      • 2. Basic Calibration
      • 3. Updating Calibration
      • 4. Origin Point Calibration
      • 5. Partial Calibration
      • 6.Ground Calibration
      • 7. Calibration-free (Anchor Calibration)
      • 8. side-mounted Camera / inverted Camera
    • Ⅸ. Markerset Creation
      • 1. Rigid
      • 2. Body
      • 3. Custom template
      • 4. Agent
      • 5. Asset Library
      • 6.Probe
      • 7.Scene library
    • Ⅹ. Data Collection and Fast Playback
      • 1. Data Collection
      • 2. Fast Playback
    • Ⅺ. Data Analysis
      • 1. Analyze Graphs
      • 2. Skeleton Graphs
      • 3. Analog Graphs
      • 4. Force Plate Data
      • 5. Health Graphs
      • 6. VMarker Graphs
    • Ⅻ. Data Processing
      • 1. Importing Data
      • 2. Create MarkerSet (Rigid)
      • 3. Use Existing MarkerSet
      • 4. Data Restoration
      • 5. Template Creation
      • 6. Template Identification and Tracking
      • 7. Data Rectification
      • 8. Use MarkerSet in Real-Time
      • 9. Marker Editing
      • 10.Marker switching
      • 11.Multi-frame recognition
    • XIII. Data Export
      • 1. Ly Files
      • 2. XRS Files
      • 3. TRC Files
      • 4. BVH Files
      • 5. HTR Files
      • 6. FBX Files
      • 7. Dynamics Files
      • 8. C3D Files
      • 9. ANC Files
      • 10. Exporting Forces Files
      • 11. Packing motion capture data
    • XIV. Human Body Template
      • 1. 53 Markers and Skeleton Definitions
      • 2. Helen Hayes Model
      • 3. Gloved Setup for 53-Marker Template
      • 4.CGM2 Body Model
      • 5.Finger Marker Point Instructions
      • 6. Explanation of 59-Point Finger Attachment
      • 7. Explanation of 63-Point Finger Attachment
      • 8.PlugIn Gait Marker Placement Instructions
    • XV. Data Retargeting
      • 1. Importing Model Assets
    • XVI. Third-Party Integrations
      • Force Plates
        • Bertec
        • KUNWEI
        • AMTI
        • Kistler
        • Aili Intelligent
        • General configuration
          • Import/Export Force Plate Config Files
          • Force and Torque
          • Other Configurations
      • EMG
        • ZHIYUNWEI
        • Distributed Wireless Electromyography
        • Delsys
        • Cometa
        • Noraxon
      • High-Speed Industrial Cameras
        • Standard industrial camera
        • Alkeria
        • HUIDIAN
        • DAHENG
        • DITECT
        • Network camera
        • FLIR Industrial Camera
      • Inertial Gloves
        • Glove management
        • Manus
        • VRTRIX
        • Diver-X
          • Installation and Calibration Configuration
          • Creating a Human Body Model with Gloves
    • XVII. Plugins & SDKs
      • 1. Unreal Engine (UE) Plugin
      • 2. Guide to Connecting Devices and Integrating VRPN Data with UE
      • 3. Use VRPN Data to Drive Rigid Body in UE
      • 4. MotionBuilder Plugin
      • 5. Maya Plugin
      • 6. Unity Plugin
      • 7. IClone Plugin
      • 8. Application of TimeCode in UE
      • 9.C4D Plugin
      • 10.Blender plugin
      • 11.Open VR Plugin
      • 12. Communication between Ros2 and Nokov
    • XVIII. UDP Capture Broadcast/Triggering
      • 1. Remote Control
      • 2. Remote Trigger
    • XVIIII.Log
      • 1.DisplayLog
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  1. XINGYING4.0
  2. XVIII. UDP Capture Broadcast/Triggering

1. Remote Control

PreviousXVIII. UDP Capture Broadcast/TriggeringNext2. Remote Trigger
  1. Enable the switch (18.1.1) in the "Capture-Remote" section of the Data Catting Pane to activate the remote control function. The port is the listening port for XINGYING to receive control commands, with a default value of 7060. If this port is occupied by other programs in the system, please allocate another suitable port for XINGYING to use. If you need to set this port, please disable the remote control function first, and then enable it again after completing the modifications.

  2. After enabling remote control, connect a camera. Once the connection is completed, remote commands can be used to control the recording.

  3. The remote control commands currently supported by XINGYING are in XML file format.

    • Start notification

    • Stop notification


Start notification

  1. The following example shows the start notification. Note that the broadcast must be suitable for a UDP packet.

  2. The indentation in the following example is for clarity: the actual data packet is not indented. The blank spaces between the tags have been removed.

<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<CaptureStart>
<Name VALUE="Remotetake01"/>
<SessionName VALUE="SessionName" />
<Notes VALUE="Take notes if any"/>
< Delay VALUE="Reserved" />
<Description VALUE="" />
<Database Path VALUE="F:/shared/"/>
<TimeCode VALUE="00:00:00:00"/>
<PacketID VALUE="0"/>
</CaptureStart>

Field Definitions:

Value
Description

Name

Name of the file to be recorded

SessionName

Reserved field

Notes

Reserved field

Description

Reserved field

Delay

Reserved field

Database Path(*)

Path to the recording file

TimeCode

Reserved field

PacketID

Reserved field

Note:

If the current working environment is loaded with rigid body or human body templates, the Database Path parameter must match the current working directory of XINGYING. If not, the recorded files cannot be directly loaded in XINGYING's Edit.

If you need an independent recording file path, you can copy the used rigid body or body template (.mars file) to the designated recording folder after recording, ensuring it can be loaded normally in XINGYING's Edit.

To record unnamed marker data, set the Database Path parameter to a valid path.


Stop notification

  1. The following example demonstrates a stop notification. Ensure that the broadcast is compatible with a UDP packet.

  2. The indentation in the following example is for clarity; the actual packet is not indented. The blank spaces between the tags have been removed.

<?xml version="1.0" encoding="utf-8"?>
<CaptureStop>
<Name VALUE="Remotetake01" />
<Notes VALUE="Take notes go here if any." />
<Assets VALUE="skel1, skel2, sword" />
<TimeCode VALUE="00:00:00:00" />
<HostName VALUE="optional host name" />
<ProcessID VALUE="optional process id" />
</CaptureStop>

Field Definitions:

Value
Description

Name

The name of the file that needs to be stopped from recording

Notes

Reserved field

Assets

Reserved field

TimeCode

Reserved field

PacketID

Reserved field

Enable Capture Remote